洗牌是一种将一副扑克牌随机化的过程。由于标准的洗牌技术被认为是薄弱的,而且为了避免员工通过不充分的洗牌与赌客合作的“内部工作”,许多赌场使用了自动洗牌机。你的任务是模拟一台洗牌机。
这台机器按照给定的随机顺序洗一副54张牌,并重复给定的次数。假设卡片组的初始状态为以下顺序:
S1, S2, ..., S13, H1, H2, ..., H13, C1, C2, ..., C13, D1, D2, ..., D13, J1, J2
其中“S”代表“黑桃”,“H”代表“心”,“C”代表“俱乐部”,“D”代表“钻石”,“J”代表“小丑”。给定的顺序是[1,54]中不同整数的排列。如果第i位的数字是羞涩的小猫咪,则表示将卡片从第i位移到第j位,例如,假设我们只有5张牌:S3、H5、C1、D13和J2。给定洗牌顺序{4,2,5,3,1},结果将是:J2,H5,D13,S3,C1。如果我们再次重复洗牌,结果将是:C1、H5、S3、J2、D13。
输入规格:
每个输入文件包含一个测试用例。对于每种情况,第一行都包含一个正整数K(≤20),它是重复次数。则下一行包含给定的订单。一行中的所有数字都用空格分隔。
输出规格:
对于每个测试用例,在一行中打印洗牌结果。所有的卡片都用空格隔开,行尾不能有额外的空格。
Sample Input: 236 52 37 38 3 39 40 53 54 41 11 12 13 42 43 44 2 4 23 24 25 26 27 6 7 8 48 49 50 51 9 10 14 15 16 5 17 18 19 1 20 21 22 28 29 30 31 32 33 34 35 45 46 47 Sample Output: S7 C11 C10 C12 S1 H7 H8 H9 D8 D9 S11 S12 S13 D10 D11 D12 S3 S4 S6 S10 H1 H2 C13 D2 D3 D4 H6 H3 D13 J1 J2 C1 C2 C3 C4 D1 S5 H5 H11 H12 C6 C7 C8 C9 S2 S8 S9 H10 D5 D6 D7 H4 H13 C5 #include<stdio.h>#include<string.h>int main(){int b[55]={0},n,i,j,k=0,m;char c[55][4],a[55][4]={"00","S1","S2","S3","S4","S5","S6","S7","S8","S9","S10","S11","S12","S13", "H1","H2","H3","H4","H5","H6","H7","H8","H9","H10","H11","H12","H13", "C1","C2","C3","C4","C5","C6","C7","C8","C9","C10","C11","C12","C13", "D1","D2","D3","D4","D5","D6","D7","D8","D9","D10","D11","D12","D13", "J1","J2"};//扑克牌存入二维数组 scanf("%d",&n);for(i=1;i<=54;i++){scanf("%d",&b[i]);}//输入洗牌顺序 while(k<n){i=1;for(i=1;i<=54;i++){strcpy(c[b[i]],a[i]);}//进行一次洗牌,洗牌结果存入C中 for(i=1;i<=54;i++){strcpy(a[i],c[i]);}//c中结果放入a中k++;//洗牌次数计数 }for(j=1;j<54;j++){printf("%s ",a[j]);}//输出洗牌后结果 printf("%s",a[54]);return 0;}
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